Application of Mobile Applications in Teaching English Phonology in Elementary Schools
DOI:
https://doi.org/10.46368/dpkm.v4i2.2274Abstract
References
Ardian, R. (2019). Development of the Let'S Learn Mobile Learning Application Using Android on English Language Skills for Descriptive Text Material in Class X Students at Sma Negeri 1 Bawang. Journal of Education , 01 (2), 63.
Baslini, Z. (2019). Mobile Phone and Flashcards in Enriching Students' English Vocabulary Enriching English Vocabulary Through Mobile Phone and Flashcards. Technodic Journal , 17 (September), 117–125. https://doi.org/10.32550/teknodik.v17i3.566
Handayani., S. (2022). Utilization of YouTube Animation Videos to Improve Students' English Vocabulary Development. Journal of Arabic Language Education , 3 (1), 105–116.
Lutfiansyah. (2019). Use of Android English Learning Mobile Applications in English Language Learning. Eduscience , 2 (1), 16–21.
Marliani, LP (2021). Development of Learning Videos to Increase Elementary School Students' English Learning Motivation. PAEDAGOGY : Journal of Educational Science and Psychology , 1 (2), 125–133. https://doi.org/10.51878/paedagogy.v1i2.802
Issue, ALB (2019). USE OF FUN EASY LEARNING APPLICATIONS BASED ON MOBILE LEARNING TO IMPROVE ENGLISH VOCABULARY MASTERY .
Putri, AR (2019). Efforts to improve students' English listening skills through the use of imperative moods in class IV students at SDN Menteng Setia Budi. Journal of Language, Literature and Teaching , 02 (03), 1–23.
Rante Sampebua, M., Tanjung, RHR, & Sampebua, A. (2023). Development of an English Vocabulary Mobile Phone Application for Elementary School Students in Papua. Journal of Computer Science & Informatics (J-SAKTI , 7 (2), 778–789.
Setya Dewi, IGAB, & Ganing, NN (2022). Interactive Multimedia Based on Two-Dimensional Educational Games on English Language Content, Vocabulary Introduction Material. Journal of Educational Research and Development , 6 (1), 81–87. https://doi.org/10.23887/jppp.v6i1.45896
Sugiyono. (2018). Qualitative Research Methods . Alphabet.
Triasmosari, N. (2021). Game Based Learning for speaking skills. Indonesian Teacher Journal , 10 (2), 8–20.
Umi Baroroh, AAH (2020). Development of English Learning Media Through the Videoscribe Application to Increase Student Learning Motivation. Journal of Arabic Language Science and Learning , 9 (2), 140–155.
Wahjusaputri, S., Zulviana, D., Putri Apriliana, L., Handayani, E., & Rohman Hakim, A. (2023). Phonics Method Using the Oxford Phonics World Application in Learning English for Students. Murhum : Journal of Early Childhood Education , 4 (2), 1–15. https://doi.org/10.37985/murhum.v4i2.266
Yasinta, D. (2020). Learning English to Improve Literacy Skills. Journal of Educational Dedication , 02 (01).